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	<title>Digital Satisfaction  - User Experience Blog and Portfolio Site of Brad Zabroski &#187; Interesting</title>
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	<description>For Enjoyable User Experiences</description>
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		<title>8 Unwritten Rules of Locker Room User Experience</title>
		<link>http://www.mebradz.com/featured-articles/8-unwritten-rules-of-locker-room-user-experience/</link>
		<comments>http://www.mebradz.com/featured-articles/8-unwritten-rules-of-locker-room-user-experience/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 17:56:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Personal Ranting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[gym ux]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=1175</guid>
		<description><![CDATA[Recently, I finished working out and was walking to the locker room with my 7-yr-old son to gather our belongings. It was a little crowded but nothing out of the ordinary. When we arrived, there was of course an individual getting changed in close proximity. Murphy&#8217;s Law pretty much guarantees that was going to happen. [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, I finished working out and was walking to the locker room with my 7-yr-old son to gather our belongings. It was a little crowded but nothing out of the ordinary. When we arrived, there was of course an individual getting changed in close proximity. Murphy&#8217;s Law pretty much guarantees that was going to happen.</p>
<p>I didn&#8217;t make eye contact because I know the rules. The other individual obviously didn&#8217;t and proceeded to have a conversation with us as he stood there naked with one leg up on the bench. And that is all I have to say about that.</p>
<p>It occurred to me that my experience wasn&#8217;t as delightful as it could have been that day. Likely because others neglected to follow the unwritten rules of the locker room. It made sense since most people are unaware of these commandments. When we initially joined the gym, they never provided rules of locker room conduct. So I took it upon myself to draft an important few in the hopes that they could be built upon. Maybe even printed out and hung up. So here goes.</p>
<h3><strong>7 officially, unofficial rules of every men&#8217;s locker room. Follow with care.</strong></h3>
<ul>
<li><strong>No sight seeing.</strong> Unless you are looking for locker, your workout friend or your lost child, your eyes should remain in a fixed position that will get you from point A to point B. This is not a museum even though you may find the occasional ancient, artifact walking around.</li>
<li><strong>When naked, limit direct eye contact with strangers.</strong> It&#8217;s not nice to stare people down when you are clothed. It&#8217;s extra creepy when you are not. And borderline illegal when it is aimed at younger children.</li>
<li><strong>Do not elevate legs more then 10 degrees.</strong> Keep your feet on the ground. Or damn close to it. Stretching should be done before or after workouts inside the gym. There is absolutely no need to lift your leg and show the room your danglers. Side note: Elevating leg above 10 degrees and direct eye contact for extended periods of time is grounds for caning.</li>
<li><strong>No food.</strong> Unless you have a fetish for eating sandwiches off of toilet seats, snacks should remain outside.</li>
<li><strong>Respect the 12&#8243; safety radius.</strong> It gets crowded. People bring in racquetball racquets. Others are bending down to get their gym bags. Prevent an accident.</li>
<li><strong>Sox / shoes are not to be worn alone.</strong> Shorts and pants are their natural companions. They need to be worn together.</li>
<li><strong>Blow dryers are for your head.</strong> That is all.</li>
<li><strong>No snapping towels.</strong> No!</li>
</ul>
<div>So what did we miss? Please feel free to elaborate.</div>
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		<title>Exploring Tactile Multi-Touch Interfaces</title>
		<link>http://www.mebradz.com/featured-articles/exploring-tactile-multi-touch-interfaces/</link>
		<comments>http://www.mebradz.com/featured-articles/exploring-tactile-multi-touch-interfaces/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 03:10:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Interesting]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[haptic]]></category>
		<category><![CDATA[interface design]]></category>
		<category><![CDATA[senseg]]></category>
		<category><![CDATA[tactile]]></category>
		<category><![CDATA[toshiba]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=1149</guid>
		<description><![CDATA[So what&#8217;s next for touch interfaces? How will they evolve? What factors will prove to be enjoyable for users? Even more important, what improvements will be made to our smartphones, tablets, kiosks and other touch interfaces that will make them usable by people of all abilities and disabilities. A couple months ago, a team (Kikki Tham [...]]]></description>
			<content:encoded><![CDATA[<p>So what&#8217;s next for touch interfaces? How will they evolve? What factors will prove to be enjoyable for users? Even more important, what improvements will be made to our smartphones, tablets, kiosks and other touch interfaces that will make them usable by people of all abilities and disabilities.</p>
<p>A couple months ago, a team (Kikki Tham Sterner, Johan Ollas, Per Lindgren and Joakim Svarling according to their site) created the <a href="http://http://isense.se/" target="_blank">iSense</a> concept as their contribution to the <a href="http://www.futurelions.com/futurelions/index.html" target="_blank">Future Lions Competition</a> 2011. It was a braille concept for <a href="http://www.apple.com/ipad/" target="_blank">iPad</a>. The premise centered around having a light-responsive material cover that reacted to the content on the screen and transformed the cover into a tactile surface that could be used by visually impaired individuals. Quite an amazing, useful concept.</p>
<div style='text-align:center;'>
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<p>Why couldn&#8217;t this idea become a reality now rather then later? There have been significant advances in surface technology. Consider this example. What if the screen became tactile and the screen surface itself had texture that replicated the environment you see. For instance, imagine the screen background was wooden boards and as you ran your fingers across the screen you can actually feel the edges of where the boards meet. Sound unreal? It&#8217;s actually not.</p>
<p><a href="http://senseg.com/" target="_blank">Senseg</a>,&#8221;a leading innovator and provider of feasible and scalable haptic user experiences&#8221; headquartered in Finland has made this a reality. With their patent-pending E-Sense technology, they&#8217;ve created highly sophisticated touch experiences. For example, this technology has made it possible to feel the edges of a touch-screen key pad. So a user no longer has to rely on visual cues to know that they have pressed a key. They can feel it depress. This technology is also currently being applied to slider controls, rotating controls and web page links.</p>
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<p><a href="http://www.toshiba.com/" target="_blank">Toshiba</a> has already picked up this technology last year and is expected to release commercial products like e-readers, notebooks and mobile devices in 2011.</p>
<p>So I guess the big question &#8211; can Senseg&#8217;s technology possibly bring the iSense (or something like it) to life?</p>
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		<title>Virtual Projection Changes Dining Experience</title>
		<link>http://www.mebradz.com/featured-articles/virtual-projection-changes-dining-experience/</link>
		<comments>http://www.mebradz.com/featured-articles/virtual-projection-changes-dining-experience/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 00:36:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[danny potter]]></category>
		<category><![CDATA[dining]]></category>
		<category><![CDATA[e-table]]></category>
		<category><![CDATA[etable]]></category>
		<category><![CDATA[ilano]]></category>
		<category><![CDATA[interactive dining]]></category>
		<category><![CDATA[noel hunwick]]></category>
		<category><![CDATA[restaurant]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=1129</guid>
		<description><![CDATA[The new E-table at London&#8217;s Inamo restaurant is changing the dining experience in an amazing way. Through an interface projected right on the table (including dish-ware), customers can place orders, view food and drinks, set table ambiance, discover the local neighborhood and even order a taxi home. Entrepreneurs Danny Potter and Noel Hunwick conceived and [...]]]></description>
			<content:encoded><![CDATA[<p>The new <a href="http://www.e-table-interactive.com/">E-table</a> at London&#8217;s <a href="http://www.inamo-restaurant.com/">Inamo</a> restaurant is changing the dining experience in an amazing way. Through an interface projected right on the table (including dish-ware), customers can place orders, view food and drinks, set table ambiance, discover the local neighborhood and even order a taxi home.</p>
<p>Entrepreneurs Danny Potter and Noel Hunwick conceived and created the E-Table™ with the belief that this interactive ordering system can provide improved efficiency in dealing with customers, with the potential to reduce staff costs, turnaround covers faster, and increase customer spend.</p>
<p>Certainly an impressive, engaging customer experience.</p>
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<p>&nbsp;</p>
]]></content:encoded>
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		<title>Storytelling Inside User Experience</title>
		<link>http://www.mebradz.com/featured-articles/storytelling-inside-user-experience/</link>
		<comments>http://www.mebradz.com/featured-articles/storytelling-inside-user-experience/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 21:49:02 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[UX tools]]></category>
		<category><![CDATA[Cindy Chastain]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[narrative]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[story user experience]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=981</guid>
		<description><![CDATA[Last year, my wife reached one of those moments in time that no parent ever wants to encounter with his or her child. And that is fielding the inevitable question – is Santa real? This came just days after we had a family sit down on the importance of telling the truth. It still stings [...]]]></description>
			<content:encoded><![CDATA[<p>Last year, my wife reached one of those moments in time that no parent ever wants to encounter with his or her child. And that is fielding the inevitable question – is Santa real? This came just days after we had a family sit down on the importance of telling the truth. It still stings my heart. A year earlier, I remember pulling my son and daughter on a sled through the snow out to the tree farm in search of that perfect tree. The sheer excitement on their faces when we found it anticipating that magical Christmas day is burnt forever in my memory as one of my favorites.</p>
<p>Even today, I still recall having the same conversation with my own father. It feels like it was yesterday. He was getting ready for work as I wondered into his room. The leather box on top of his dresser that I have seen a million times before had caught my eye. It was black with two doors that opened in opposite directions. Inside were rings of his father and silver dollars. I asked if Santa was real.</p>
<p>The point of bringing it up is not so much about delivering the answer. It’s about the minds ability to ignite an emotional, human response from a story. And what that is. Research indicates that we all organize knowledge by storytelling. And, as a tool in the classroom, storytelling is vital to promoting student growth. It is how we learned as children. Yet in the world of communications and user experience, this foundational method of engaging is often forgotten or lost in the wake of business goals and feature demands. And products end up in the sea of sameness.</p>
<p>So, why does storytelling make sense in developing user experiences for products? Cindy Chastain, Creative Director, Experience at RAPP summarizes it as a means to give the product purpose and to focus and define what you are building. She refers to this as “the core value of the experience” or “experience theme”.</p>
<div style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Experience Themes: An Element of Story Applied to Design" href="http://www.slideshare.net/cchastain/experience-themes-an-element-of-story-applied-to-design-1190389">Experience Themes: An Element of Story Applied to Design</a></strong><object id="__sse1190389" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=ias09experiencethemesv4-1-090324103409-phpapp01&amp;stripped_title=experience-themes-an-element-of-story-applied-to-design-1190389&amp;userName=cchastain" /><param name="name" value="__sse1190389" /><param name="allowfullscreen" value="true" /><embed id="__sse1190389" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=ias09experiencethemesv4-1-090324103409-phpapp01&amp;stripped_title=experience-themes-an-element-of-story-applied-to-design-1190389&amp;userName=cchastain" name="__sse1190389" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div id="__ss_1190389" style="width: 425px;">
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/cchastain">Cindy Chastain</a>.</div>
</div>
<p>(Learn more about <a href="http://www.boxesandarrows.com/view/experience-themes" target="_blank">Experience Themes</a> in Cindy’s article on Boxes and Arrows.)</p>
<p>I would go on further to say that through storytelling; we are creating a reason to believe. And having worked with diverse, multi-disciplined teams, that is not always easy to do. But, vital to providing consistency at every point of contact. Sounds a little like branding doesn’t it? The reality is that there is inter-connectivity.</p>
<p>So how do we approach projects with storytelling in mind? Begin with an experience goal. Ask questions. Explore. Discover. For you process junkies, try to better understand the narrative structure. There are a ton of great resources out there. Some of which I have listed below.</p>
<p>Look to filmmaking. To describe a story in film, one needs to answer:</p>
<ul>
<li>Where is the story set?</li>
<li>What event starts the story?</li>
<li>Who are the main characters?</li>
<li>What conflicts do they face? What is at stake?</li>
<li>What happens to the characters as they face this conflict?</li>
<li>What is the outcome of this conflict</li>
<li>What is the ultimate impact on the characters?</li>
</ul>
<p>(Source: [InPoint] Home: Welcome to InPoint, the Online Production  Resource Centre at Pacific Cinémathèque. Web. 02 Nov. 2010.  &lt;http://www.inpoint.org&gt;.</p>
<p>One can draw parallels between the questions asked in the filmmaking  world and those created in the UX world. There is a reason for that.  Both are created to charge a human response. Sounds a lot like a discovery process yes? Kind of. The difference is that asking questions in this context arrives at answers that are more meaningful, emotional  and interpersonal. That is the sweet spot. Your user goals shape into experience goals. And you can begin to approach experiences more holistically. This is definitely not a one-size fits all approach  however, you can begin to see how it can fit nicely into existing  user-centered approaches and underpin a brand story.</p>
<p>There is an even more powerful application of storytelling in UX. And that exists in how we present our work to our partners (clients). Instead of going into meetings and touting how we are going to solve problems with our ideas, challenge yourself to deliver a story of how their customers will be compelled to use their product over and over again as they BELIEVE it was the best experience. Because it was.</p>
<p>So does storytelling work? I began this post with a little piece  about my daughter and myself. What amazed me is that my wife answered  virtually the same way as my father did more then 30+ years earlier.  And it was all about believing.</p>
<p>Best described in the closing line in one of  my favorite holiday movies/stories – <a href="http://polarexpressmovie.warnerbros.com/dvd/index.html" target="_blank">The Polar Express</a>.</p>
<p>Here are some great storytelling resources:</p>
<h2>Smashing Magazine</h2>
<p style="padding-left: 30px;"><a href="http://www.smashingmagazine.com/2010/01/29/better-user-experience-using-storytelling-part-one/" target="_blank">&#8220;Better User Experience With Storytelling – Part One”<br />
</a><a href="http://www.smashingmagazine.com/2010/02/11/better-user-experience-through-storytelling-part-2/" target="_blank">&#8220;Better User Experience With Storytelling, Part 2&#8243;</a></p>
<h2>Screenwriting, filmmaking, etc books:</h2>
<p style="padding-left: 30px;"><a href="http://www.kickerstudio.com/blog/2008/12/the-disciplines-of-user-experience/" target="_blank">The Disciplines of User Experience<br />
</a><a href="http://www.mckeestore.com/Robert-McKees-book-STORY_p_11.html" target="_blank">Story<br />
</a><a href="http://www.amazon.com/Hero-Thousand-Faces-Bollingen-No/dp/0691017840" target="_blank">The Hero with a Thousand Faces<br />
</a><a href="http://www.jnd.org/dn.mss/emotional_desig.html" target="_blank">Emotional Design<br />
</a><a href="http://www.lovemarks.com/" target="_blank">Lovemarks</a></p>
<h2>Presentations:</h2>
<p style="padding-left: 30px;">Dorelle Rabinowitz<br />
<a href="http://www.slideshare.net/dorelvis/storytelling-a-compelling-design-tool" target="_blank">Storytelling &#8211; A Compelling Design Tool</a></p>
<p style="padding-left: 30px;">Cindy Chastain</p>
<p style="padding-left: 30px;"><a href="http://www.slideshare.net/cchastain/experience-themes-an-element-of-story-applied-to-design-1190389" target="_blank">Experience Themes: An Element of Story Applied to Design<br />
</a><a href="http://vimeo.com/9686849" target="_blank">Thinking Like a Storyteller</a><a href="http://www.boxesandarrows.com/view/experience-themes" target="_blank"><br />
&#8220;Experience Themes&#8221;</a></p>
<h2>Storyteller Evangelists:</h2>
<p style="padding-left: 30px;">Cindy Chastain &#8211; <a href="http://twitter.com/cchastain" target="_blank">@cchastain<br />
</a>Christian Saylor &#8211; <a href="http://www.twitter.com/christiansaylor" target="_blank">@christiansaylor<br />
</a>Dorelle Rabinowitz &#8211; <a href="http://www.twitter.com/dorelvis" target="_blank">@dorelvis</a></p>
<h2>References:</h2>
<p>&#8220;Experience Themes.&#8221; Boxes and Arrows: The Design behind the Design.  Web. 02 Nov. 2010.  &lt;<a href="http://www.boxesandarrows.com/view/experience-themes">http://www.boxesandarrows.com/view/experience-themes</a>&gt;.</p>
<p>&#8220;Better User Experience With Storytelling – Part One.&#8221; Smashing  Magazine. Web. 02 Nov. 2010.  &lt;http://www.smashingmagazine.com/2010/01/29/better-user-experience-using-storytelling-part-one/&gt;.</p>
<p>&#8220;Better User Experience With Storytelling, Part 2.&#8221; Smashing  Magazine. Web. 02 Nov. 2010.  &lt;http://www.smashingmagazine.com/2010/02/11/better-user-experience-through-storytelling-part-2/&gt;.</p>
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		<title>One Chapter Ends, a New Begins</title>
		<link>http://www.mebradz.com/interesting/one-chapter-ends-a-new-begins/</link>
		<comments>http://www.mebradz.com/interesting/one-chapter-ends-a-new-begins/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 13:24:34 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Interesting]]></category>
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		<category><![CDATA[austin]]></category>
		<category><![CDATA[Brad Zabroski]]></category>
		<category><![CDATA[Hart]]></category>
		<category><![CDATA[personal]]></category>
		<category><![CDATA[razorfish]]></category>
		<category><![CDATA[relocate]]></category>
		<category><![CDATA[texas]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=941</guid>
		<description><![CDATA[A little over 3.5 years ago, I made the decision to pickup my family (ok, my wife had a say in it too) and moved from Northeast PA into Buckeye country. Kind of a difficult decision for a Penn State fan. But a fantastic career opportunity at Hart Associates. So I packed up the blue [...]]]></description>
			<content:encoded><![CDATA[<p>A little over 3.5 years ago, I made the decision to pickup my family (ok, my wife had a say in it too) and moved from Northeast PA into Buckeye country. Kind of a difficult decision for a Penn State fan. But a fantastic career opportunity at Hart Associates. So I packed up the blue and white (family too) and off we went to Toledo and begin the next chapter of our lives.</p>
<p>At Hart, I was welcomed with what truly felt like open arms. This was the kind of culture Mike Hart ingrained. I was given the opportunity to work side by side with an extremely talented group of individuals. People spending endless, exhausting hours on the work because they were so passionate about it.  And I was challenged by amazing clients.</p>
<p>These were truly some of the most amazing individuals I have ever worked with. And they will be truly missed. I look forward to building on the relationships that began at Hart.</p>
<p>My next chapter will begin in Austin, Texas. Living in a warm climate has always been a dream of my wife and mine. (So I guess we can check that one off the list.) And I am truly excited to become part of my new team at <a href="http://www.razorfish.com">razorfish</a>.</p>
<p>&nbsp;</p>
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		<title>Facebook GUI Templates: PSD and Omnigraffle</title>
		<link>http://www.mebradz.com/featured-articles/facebook-gui-templates-psd-and-omnigraffle/</link>
		<comments>http://www.mebradz.com/featured-articles/facebook-gui-templates-psd-and-omnigraffle/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 18:42:54 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX tools]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Omnigraffle]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[templates]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=924</guid>
		<description><![CDATA[Big thanks to Surgeworks for creating a great visual resource kit for the creation of Facebook apps, tabs, and whatever other integrations you fancy. One that makes the design and prototyping phases much more efficient. Lots of UI elements  to choose and use, modal components, comment boxes, buttons, message boxes, tabs, etc. Let&#8217;s not forget [...]]]></description>
			<content:encoded><![CDATA[<p>Big thanks to <a href="http://surgeworks.com" target="_blank">Surgeworks</a> for creating a great visual resource kit for the creation of Facebook apps, tabs, and whatever other integrations you fancy. One that makes the design and prototyping phases much more efficient. Lots of UI elements  to choose and use, modal components, comment boxes, buttons, message boxes, tabs, etc.</p>
<p style="text-align: center;"><a href="http://media.libsyn.com/media/surgeworks/facebook-gui-psd.zip" target="_blank"><img class="aligncenter size-full wp-image-927" title="fb-gui-thumb" src="http://www.mebradz.com/2011/wp-content/uploads/2010/08/fb-gui-thumb1.jpg" alt="fb-gui-thumb" width="550" height="399" /></a></p>
<p>Let&#8217;s not forget those of us that like to prototype in Omnigraffle. A pretty sizable collection of Facebook related elements to use in creating wireframes for Facebook applications.</p>
<p style="text-align: center;"><a href="http://www.graffletopia.com/stencils/410" target="_blank"><img class="aligncenter size-full wp-image-928" title="original" src="http://www.mebradz.com/2011/wp-content/uploads/2010/08/original.gif" alt="original" width="550" height="376" /></a></p>
<p>Some of the elements are a little older but a good springboard. Know that if you are designing tabs, the size will be changing sometime in 2010. Here is the roadmap:</p>
<p><em><strong>Application tab roadmap:</strong></em> <a href="http://wiki.developers.facebook.com/index.php/Roadmap_Profile" target="_blank">http://wiki.developers.facebook.com/index.php/Roadmap_Profile</a></p>
<p><em><strong>Facebook styles:</strong></em> <a href="http://wiki.developers.facebook.com/index.php/Facebook_Styles" target="_blank">http://wiki.developers.facebook.com/index.php/Facebook_Styles</a></p>
<p><em><strong>Facebook GUI (.psd):</strong></em> <a href="http://surgeworks.com/blog/design/facebook-gui-free-psd-resource" target="_blank">http://surgeworks.com/blog/design/facebook-gui-free-psd-resource</a></p>
<p><em><strong>Facebook Application (Omnigraffle):</strong></em> <a href="http://www.graffletopia.com/stencils/410" target="_blank">http://www.graffletopia.com/stencils/410</a></p>
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		<title>Personifying a Product: The Breakup Letter</title>
		<link>http://www.mebradz.com/interesting/personifying-a-product-the-breakup-letter/</link>
		<comments>http://www.mebradz.com/interesting/personifying-a-product-the-breakup-letter/#comments</comments>
		<pubDate>Sun, 11 Jul 2010 14:13:31 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[persona]]></category>
		<category><![CDATA[product marketing]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=888</guid>
		<description><![CDATA[There are many things happening now in the field of design research. And I am not talking specifically about marketing and communications design research, rather research that will help us design, build and bring more meaningful things into the world. &#8220;The Breakup Letter is a design research tool that Smart Design uses to understand the [...]]]></description>
			<content:encoded><![CDATA[<p>There are many things happening now in the field of design research. And I am not talking specifically about marketing and communications design research, rather research that will help us design, build and bring more meaningful things into the world.</p>
<p>&#8220;The Breakup Letter is a design research tool that <a href="http://www.smartdesignworldwide.com/">Smart Design</a> uses to understand the emotional connection between people and their products, services, and experiences.</p>
<p>At <a href="http://www.designresearchconference.org/">IIT&#8217;s 2010 Design Research Conference</a>, Smart Design asked participants of their Sex Ed workshop to test out this tool by writing and reciting a Breakup Letter. Each participant took 15 minutes to write a letter and then shared their stories of finally moving on.&#8221;</p>
<!-- vimeo error: not a vimeo video -->
<p>Reference: &#8220;Smart Design: The Breakup Letter on Vimeo.&#8221; <em>Vimeo, Video Sharing For You</em>. Web. 11 July 2010. &lt;http://vimeo.com/11854531&gt;.</p>
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		<title>Evidence That Personas Are Effective</title>
		<link>http://www.mebradz.com/interesting/evidence-that-personas-are-effective/</link>
		<comments>http://www.mebradz.com/interesting/evidence-that-personas-are-effective/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 00:53:48 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[background design tool]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[Irish Ergonomics Review]]></category>
		<category><![CDATA[persona]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=879</guid>
		<description><![CDATA[In creating effective experiences, I have always found that developing personas helped our design teams better align their mindset with the users we were targeting. This is often a daunting task especially when faced with  high profile public brands whose message transcends among a diverse user base. Many believe that it requires a large research [...]]]></description>
			<content:encoded><![CDATA[<p>In creating effective experiences, I have always found that developing personas helped our design teams better align their mindset with the users we were targeting. This is often a daunting task especially when faced with  high profile public brands whose message transcends among a diverse user base.</p>
<p>Many believe that it requires a large research investment to properly inform a persona. That is not always true if your organization thoroughly knows their customer and there is no doubt by any team who they are based on experience. This is often not the case. The time and effort required to research, analyze and document personas, should not be underestimated</p>
<p>To further complicate things, there previously hasn&#8217;t been empirical evidence for this type of investment.</p>
<p><a href="http://www.frontend.com/products-digital-devices/real-or-imaginary-the-effectiveness-of-using-personas-in-product-design.html">This research paper was first published in the Irish Ergonomics Review, Proceedings of the IES Conference 2009, Dublin [click me to see]</a>.</p>
<p>The scope of the experiment was focused on the effectiveness of using personas in the design process.</p>
<p><strong>Methodology:</strong><br />
The study was aimed to assess and measure the effectiveness of using personas as a design tool. It further tried to answer &#8211; does using personas give designers any advantage in designing more effective and user-centered solutions? Would there be a quantifiable usability difference between the designs from the persona-based teams over ones that did not use persona?</p>
<p><strong>Results:</strong><br />
&#8220;The study indicates that using personas offers several benefits for user-centred design in product development. The results support claims that using personas focuses more attention on the end-user, particularly in the early stages of the project. Not only does this increase the likelihood of a more usable end product but it also provides a clear user focus at the initial design research and idea generation stages, which enhances the possibility of incorporating user-centred features at the product specification stage. Personas have a role in helping designers to innovate new ideas but can also assist in validating new designs as they emerge. They can provide a valuable user-centred input early in the development cycle &#8211; helping to bridge the gap between research and design.&#8221;</p>
<p>For a number of years now, many marketers have realized the benefits of using personas beyond the digital space. And today, it is more important then ever to understand the needs, desires and motivations of customers.</p>
<p><em>Reference:</em><br />
Long, Frank. &#8220;Research Paper &#8211; Real or Imaginary: The Effectiveness of Using Personas in Product Design &#8211; Frontend &#8211; User Experience Design Consultancy.&#8221; Frontend.com &#8211; Frontend &#8211; User Experience Design Consultancy. Web. 01 July 2010. &lt;http://www.frontend.com/products-digital-devices/real-or-imaginary-the-effectiveness-of-using-personas-in-product-design.html&gt;.</p>
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		<title>Mobile Analytics and the User Experience</title>
		<link>http://www.mebradz.com/interesting/mobile-analytics-and-the-user-experience/</link>
		<comments>http://www.mebradz.com/interesting/mobile-analytics-and-the-user-experience/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 01:10:27 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[analytics]]></category>
		<category><![CDATA[flurry]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[pinch media]]></category>
		<category><![CDATA[webtrends]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=789</guid>
		<description><![CDATA[ROI. Three letters that lead just about every planning meeting. And in &#8220;O&#8221; 10, it will be louder then ever. But is tracking mobile habits as easy as its desktop counterparts? In rebuilding or exploring any new desktop online experience I heavily rely on analytics to provide us with that important, real-time data on how [...]]]></description>
			<content:encoded><![CDATA[<p>ROI. Three letters that lead just about every planning meeting. And in &#8220;O&#8221; 10, it will be louder then ever. But is tracking mobile habits as easy as its desktop counterparts?</p>
<p>In rebuilding or exploring any new desktop online experience I heavily rely on analytics to provide us with that important, real-time data on how users are consuming content. It allows us to find importance in everything from top pages they hit (as well as did not hit), time they spend with content, how they come in, where they go out, where we lose them, how we found them, those silly words they used to find us, pages that for some reason just didn&#8217;t work, goals, funnels, abandonment&#8230;.the list goes on and on. All great stuff for data junkies to act on (if used correctly).</p>
<p>My tool of choice is <a href="http://www.googleanalytics.com" target="_blank">Google Analytics</a> on most client projects. Especially when it comes to rebuilds, I&#8217;ve made this an ingrained part of my team&#8217;s discovery process. It informs our content planning, information architecture and user experience planning. And it gives both my team and the clients&#8217; a benchmark of data. It&#8217;s free, it is simple to integrate  yet powerful to use and a snap to share reporting. Used right, it can also be effectively used it to track print advertising through the use of goals and events so one can really apply a success matrix through use of it.</p>
<div id="attachment_837" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/google2.jpg"><img class="size-full wp-image-837" title="google" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/google2.jpg" alt="google" width="500" height="297" /></a><p class="wp-caption-text">google reporting</p></div>
<p style="text-align: center;">
<p>November 2009, Google announced <a href="http://googlemobile.blogspot.com/2009/11/introducing-google-analytics-for-mobile.html">Google Analytics for Mobile Apps</a>. As with websites, there are two basic categories of user interaction you can track &#8211; pageviews and events. Teams can then use this data to understand which features are most popular and inform decisions about which features should be promoted or prioritized for further development.</p>
<p>For more powerful, enterprise level analytics, there is also <a href="http://www.webtrends.com" target="_blank">WebTrends</a>. And for those of us who have been around a little while and remember Log Analyzer &#8211; their product matured from that lengthy install and cumbersome software setup to a little more elegant web based system equipped with all the fancy little dashboards you team needs to produce all kinds of reporting. Of particular interest to this post is their Wireless Dashboard providing explicit detail on a particular website&#8217;s device trends, WAP carriers, mobile devices, WAP image support, mobile browsers, WAP markup languages, WAP screen sizes, WAP script support, PALM devices, PALM trends and more.</p>
<div id="attachment_803" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/webtrends.jpg"><img class="size-full wp-image-803" title="webtrends" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/webtrends.jpg" alt="webtrends" width="500" height="262" /></a><p class="wp-caption-text">webtrends dashboard</p></div>
<p style="text-align: center;">
<p>This is the kind of data that better informs decisions on what to build for. And as we move aggressively toward more users accessing the web over hand-held devices, we want to ensure that our products are prepared and the information is correctly delivered to the masses. This is not to be confused with a more lengthy discussion on correctly developing mobile content, apps, device research, etc. The point is to use these tools to help you better understand how your users are consuming your content. Simply put, if you notice that there is an upward trend in mobile users to your website, and your site is not optimized to deliver content well over mobile devices, then you should consider change.</p>
<p>The above mentioned above only scratches the surface of analytics for mobile web. But what about at the application level? There are options.</p>
<div id="attachment_822" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/localytics.jpg"><img class="size-full wp-image-822" title="localytics" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/localytics.jpg" alt="localytics" width="500" height="333" /></a><p class="wp-caption-text">localytics dashboard</p></div>
<p style="text-align: center;">
<p><a href="http://www.localytics.com/">Localytics</a> &#8211; This is a free app that provides real-time analytics and it currently works with <a href="http://www.blackberry.com/">Blackberry</a>, <a href="http://www.android.com/">Android</a> and <a href="http://www.iphone.com">iPhone</a>. Their website says that <a href="http://www.microsoft.com/Windowsmobile/en-us/default.mspx">Windows Mobile</a>, <a href="http://www.symbian.org/">Symbian</a> and <a href="http://www.palm.com">Palm</a> are coming soon. The service also provides an easy to use dashboard that allows users to create custom segments on-the-fly.</p>
<div id="attachment_826" class="wp-caption aligncenter" style="width: 303px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/medialytics.png"><img class="size-full wp-image-826" title="medialytics" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/medialytics.png" alt="medialytics dashboard" width="293" height="505" /></a><p class="wp-caption-text">medialytics dashboard</p></div>
<p><a href="http://www.medialytics.com">Medialytics</a> from <a href="http://www.medialets.com/">Medialets</a> &#8211; is an analytics platform for iPhone and Android app developers that provides key insights on their apps and users. Combined with the parent Medialets, they are a rich media advertising and analytics platform. Back in April, Medialets together with creative agency <a href="http://www.razorfish.com">Razorfish</a> launched Pants Dance, the world’s first Shakable Ad™.</p>
<div id="attachment_832" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/flurry.jpg"><img class="size-full wp-image-832" title="flurry" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/flurry.jpg" alt="flurry analytics" width="500" height="391" /></a><p class="wp-caption-text">flurry analytics</p></div>
<p>Another recent merger brought 2 more mobile application analytics and monetization platforms together &#8211; <a href="http://www.flurry.com/">Flurry</a> and <a href="http://www.pinchmedia.com">Pinch Media</a>. Both companies have launched widely used analytics services for the iPhone and Android phones. In the end, the single company named Flurry.</p>
<blockquote><p>To monetize the data, Flurry recently launched AppCircle, a recommendation platform. Developers install it in their games and it analyzes a user’s taste in apps. Then it recommends apps for the user. These recommendations are likely to be highly useful because they’re based on the user’s past purchases. Flurry gets paid through a revenue sharing agreement with the developer. &#8211; <a href="http://mobile.venturebeat.com/2009/12/22/flurry-to-merge-with-pinch-media-to-create-mobile-analytics-powerhouse/">Dean Takahashi</a></p></blockquote>
<div id="attachment_834" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.mebradz.com/2011/wp-content/uploads/2009/12/mobclix.jpg"><img class="size-full wp-image-834" title="mobclix" src="http://www.mebradz.com/2011/wp-content/uploads/2009/12/mobclix.jpg" alt="mobclix app ranking" width="500" height="272" /></a><p class="wp-caption-text">mobclix app ranking</p></div>
<p><a href="http://www.mobclix.com">Mobclix</a> -provides iPhone analytics and the &#8220;largest mobile ad exchange&#8221; for your apps. They analytics driven mobile ad exchange allows them to optimize ad inventory to maximize <a href="http://www.google.com/support/forum/p/AdSense/thread?tid=1c7781772a594c60&amp;hl=en">eCPM</a>s through a bidding platform for advertisers, ad networks, and agencies.</p>
<p>So not only are these platforms providing us more data. The platforms are acting smarter by providing real-time data for actionable business decisions. Definitely high value for both the developers and marketers.</p>
<p>There is no perfect tool. Today&#8217;s economy demands that we are resourceful and smart. Use the free tools to create the business case and benchmark data. All of these resources are giving analytics away. It is up to you (and me) to use them and make our products and experiences better.</p>
<p>So what&#8217;s next?</p>
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		<title>Google Sticks Decals on Favorite Retailers</title>
		<link>http://www.mebradz.com/interesting/google-sticks-decals-on-favorite-retailers/</link>
		<comments>http://www.mebradz.com/interesting/google-sticks-decals-on-favorite-retailers/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 23:55:42 +0000</pubDate>
		<dc:creator>bradz</dc:creator>
				<category><![CDATA[Interesting]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[QR code]]></category>
		<category><![CDATA[scannable QR code]]></category>

		<guid isPermaLink="false">http://www.mebradz.com/?p=692</guid>
		<description><![CDATA[The gap between online and offline &#8211; offline and online retailing is closing and no one proves this like Google. Recently, Google launched their newest effort to connect both worlds by sending window decals to the most searched upon local retailers. Behold Google Favorite Places. &#8220;Businesses unlock their free business listing with Google&#8217;s Local Business [...]]]></description>
			<content:encoded><![CDATA[<p>The gap between online and offline &#8211; offline and online retailing is closing and no one proves this like Google. Recently, Google launched their newest effort to connect both worlds by sending window decals to the most searched upon local retailers.</p>
<p>Behold <a href="http://www.google.com/help/maps/favoriteplaces/business/">Google Favorite Places</a>.</p>
<p>&#8220;Businesses unlock their free business listing with Google&#8217;s Local Business Center, allowing them to enhance the content of their listings with photos, correct hours, coupons and more. This also tells Google that the business&#8217; location is correct, so we can send a window decal if the business is popular enough.&#8221; &#8211; Google</p>
<p>So how it works is Google has identified more then 100,000 local business in more then 9,000 towns and cities nationwide that are searched on the most. And they sent these businesses , which include everything from restaurants, stores and more, a window decal from Google featuring a scannable QR code.</p>
<p>That code could be scanned into mobile phones —including iPhone, Android phones, BlackBerry and more—and be taken directly to that business&#8217;s Place Page on their mobile phone where they can find reviews and coupons or &#8220;star&#8221; the business as one they want to remember for later.</p>
<!--YouTube Error: bad URL entered-->
<p>Sound cool? Yeah, because it is. And here&#8217;s <a href="http://www.google.com/help/maps/favoriteplaces/business/barcode.html">more from Google on the QR code</a>.</p>
<p>Claim token for technorati: STKBZ4XWH6EX</p>
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